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the Object Editor


EDIT WINDOW
Like the Zoom Window, this is a work area. The mouse pointer changes to a cross when inside either the Zoom or the Edit Window, and drawing operations will have the same result in both windows no matter which one is being used.

VERTICAL ZOOM
On the right-hand edge of the Edit Window is a vertical slider bar. This indicates other available areas of the image when the Zoom Window is unable to show the whole of what is inside the Edit Window. By moving this slider up and down, the hidden areas may be displayed in the Zoom Window.

HORIZONTAL ZOOM
This has the same function and operation as the Vertical Zoom, and moves the display horizontally. The Horizontal Zoom slider is to be found at the bottom of the Edit Window.

OBJECT SIZER
The last feature of the Edit Screen takes up the smallest space on the screen, and it can be found in the bottom right-hand corner of the Edit Window, where the vertical and horizontal sliders meet. If you look at the Information Line, the size of the current image will be displayed there. To change the size of an image, lock the mouse pointer on the small square Sizer gadget, and drag it to a new position. The maximum sizes of Sprites, Bobs, Blocks and Icons are all detailed in their appropriate Chapters, but boundaries should generally be kept as tight as possible, to save memory.

Major Options
Here is a guided tour of all the Major Options featured in the Object Editor, as they appear from left to right along the top line of the Main Menu. Please try out each option as it is explained, by clicking the left mouse button on the appropriate icon. This will take you to the option's Sub Menu.

You can return to the Main Menu at any time, by clicking the left mouse button on the menu title icon, at the top left-hand corner of the screen, or by clicking the right mouse button anywhere along the top line of icons. For most other operations please use the left button, unless instructed otherwise.

Disc Operations
Disc Icon As soon as you click on this Disc Operation icon, it reappears at the top left-hand corner of the screen, and five new icons are revealed along the top of the screen. From left to right, they perform the following wonders:

Load New Bank from Disc
Load New bank Icon This prepares the Object Editor for loading a new range of images into the Object bank. A series of messages is provided in the Information Line, to assist you in making the right decisions. If the "Bobs.Abk" file is ready to be accessed, click on this icon and then trigger the [YES] option.

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13.02.04