Ultimate Amiga

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]   Go Down

Author Topic: Power Bobs  (Read 5437 times)

Lonewolf10

  • AMOS Extensions Developer --------------------
  • AMOS Dev
  • A2000
  • *****
  • Karma: 3
  • Offline Offline
  • Posts: 586
    • http://www.aliensrcooluk.com
Re: Power Bobs
« Reply #30 on: February 03, 2017, 09:54:57 PM »

anyone got any thoughts on why i cant get PBOBS to display my image number 101 from the bob bank?

is there a coded limit on what image numbers can be used??

Did you check your AMOS configuration to ensure that you can use more than 100 Bobs?
Logged

Hungry Horace

  • Amorphous Blue-Blob Man
  • Site Admin
  • A4000T
  • ******
  • Karma: 305
  • Offline Offline
  • Posts: 3,257
  • Don't forget... Ameboid's need love too!
    • Amiga Online
Power Bobs
« Reply #31 on: February 14, 2017, 09:24:51 PM »

anyone got any thoughts on why i cant get PBOBS to display my image number 101 from the bob bank?

is there a coded limit on what image numbers can be used??

Did you check your AMOS configuration to ensure that you can use more than 100 Bobs?

Wouldn't that be for 100+ bobs displayed, and not a limit on what image number in the bank can be used?

I was trying (at the time) to convert some old (working) code to Pbobs for speed gain, and I tend to use lots of different numbers in my big banks (often with gaps) to make things easier (like all heroes on 100+, monsters from 200+, etc)
Logged
Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff

Hungry Horace's Artwork Available
Buy my work

http://twitter.com/horaceandspider
Pages: 1 2 [3]   Go Up