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Author Topic: Hacking: Objects  (Read 1842 times)

Hungry Horace

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Hacking: Objects
« on: August 10, 2007, 04:39:57 PM »

Code: [Select]

033F C80E 0007 0188 0E00 0701 484A 000A
0188 8E02 5001 3001 0205 0850 0013 0188
5000 1301 8810 000D 01C8 1000 0D01 C84A
000A 01C8 8800 1001 4888 0010 0186 8200
0203 C654 0002 0145 D401 030A 5C01 0616
0051 0185 A200 5001 05A2 0103 0A5C 0186
E600 1B01 C5AA 0033 01C6 E400 2401 85AA
0024 0185 7C00 1B01 C586 0025 0106 EA00
5001 86AC 0017 0106 4200 0105 C5F6 0003
01C7 6800 2501 C76A 0032 010C 7A00 1801
4C7A 0018 018C 0000 1A01 0C00 001A 01CB
C000 1701 8BC0 0017 010C 3E00 1901 8C3E
0019 01CB 8C00 3001 4B8C 0002 02CC 4601
5401 0A01 C95A 0003 0689 5A00 2C01 0AC0
0003 04C8 2001 0105 0203 C3FA 0050 01C4
5200 0103 0400 005C 01C5 2801 5201 0A01
03AC 0002 0145 0E00 0107 0538 0003 0483
A000 3301 C53E 0002 0604 2201 0103 0701
0460 0030 01C4 5E00 0107 C4A2 0003 0404
C000 5101 8530 0024 0184 D400 1401 C168
0153 010A 01C2 4C00 3001 C128 0201 0250
0107 01C0 EE00 5501 00E2 003D 0140 3A00
0103 8036 0002 0381 3001 1A01 2C01 0036
000D 01C0 5400 0104 C07A 0013 018D 8000
5201 CD0A 0027 018D FC00 0107 CE30 002C
010F 9000 0201 0D6A 0010 018D 6A00 0701
0D6C 000A 010D 6E00 0201 CD6A 0001 018D
6E00 1301 4D70 0002 030C CE00 0D01 8CD0
010A 010D 014D 2200 0A01 8156 000D 01CC
DC00 1001 CD28 0013 018D D800 0101 CE36
0003 03CD EA00 0303 4E70 0033 010E E200
0A01 0F7C 0002 010F 5600 1D01 CF88 0101
0518 014F 8800 0101 CE06 0001 050E 6400
0301 CE68 0019 014E 1C00 0105 0BCA 0001
0ACC 0A00 010A 8894 012C 0110 01C3 2A00
1401 0156 0104 080A 0141 4C00 1D01 C130
0056 014C CE00 0203 8D6C 0013 010C D001
030A 3201 8914 0003 0A89 4E00 2501 079A
001C 0144 B200 2501 44AA 003D 01C8 2801
0701 3801 84B0 0304 142E 0119 0115 01C4
CE02 0114 1801 1701 84CE 011A 0116 0102
EA00 1B01 0334 0101 0E27 0103 A803 2E01
2001 1501 1A01 838A 0326 0115 015B 0119
0143 A803 1501 3A01 0114 1A01 C38A 0116
0118 0103 8A02 0414 1701 1801 438A 0117
0119 0149 6600 1C01 CC88 0103 0607 014C
8C01 3301 1001 8CCC 010D 011C 010A CC00
1B01 C3AA 0108 0151 0105 0A00 0701 44CE
025B 0126 0118 01C4 B002 3A01 2001 1501
04CE 0315 0117 011A 0119 0181 2800 0701
C1A8 0024 01C1 A401 0306 1301 41A4 000A
0102 0C02 0A01 1C01 1001 4062 0138 0107
0100 3801 1000 0010 011C 011C 011A 0101
0008 0151 0101 000D 011C 0133 0101 1C01
FF38 0038 0138 0102 EA00 1B01 02EA 001B
0102 EA00 1B01 02EA 001B 0102 EA00 1B01
1B01 1EFF 0300 0101 1501 1801 04CE FF19
0017 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000 0000


Object data.

Contents of  mod0.ob  and also located at $FBBC - $FE4C (inclusive) in the Amiga Bloodwych Binary.... just after the Keep Maps.


anyone want to tell me how to translate this? ;)


you may find the object table useful:

http://www.condor.serverpro3.com/bloodwych/index.php?page=25
« Last Edit: August 10, 2007, 08:52:53 PM by Zendik »
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff

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Wishbone

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Re: Hacking: Objects
« Reply #1 on: August 11, 2007, 01:39:12 AM »

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REFORGE
    THY
  BONES

Hungry Horace

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Re: Hacking: Objects
« Reply #2 on: December 18, 2007, 04:09:29 PM »

some examples of how it works (since that link is dead now)

>>03 3F   -  number of objects... in this case;

C8  0E        00               07                01
^^ ^^       ^^             ^^               ^^
location     #items-1  object-code   #items stacked

this would be:
1 item...   1xApple  at postion C8 0E


88 0E 00 07 01
1 item...   1xApple  at postion 88 0E


48 4A 00 0A 01
1 item...   1xBiscuit  at postion 48 4A


88 8E 02 50 01 30 01 02 05
3 items...   1xBronze Key , 1xDagger, 5xCommon Keys  at postion 88 8E



..... i will have to wait for wishbone to remind me of the best way of turning the location/position number, back into an x,y,z,spot  coordinate.. as i cant rememebr it atm!
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Quote from: KillerGorilla
because winuae is made of code and your amiga is made of stuff

Hungry Horace's Artwork Available
Buy my work

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